Skeleton Common

The bones of the dead, animated by dark magic, Skeletons have no mind of their own. They are but an extension of their master's will.

A skeleton has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.


 * This creature has creature weapons that inflict 1d4 piercing-slashing damage, but these are never used as this creature cannot be disarmed.
 * There is an apparently unused blueprint for a summoned skeleton that differs from the standard creature in that it uses a shortsword instead of a battleaxe, and it has a dexterity of 12 (hence a reflex save of 1), an armor class of 13, and a (trained) discipline skill of 2. Together, this raises the challenge rating of this summoned creature to 1. The ResRef of this unused summon is.

See also: Skeleton Chieftain, Skeleton Mage, Skeleton Priest, Skeleton Warrior