What's In Project Q v1.2

Project Q v1.2

Release Date: 26 October 2009

This is release v1.2 of Q, an update to the compilation of art assets to be used with the game Neverwinter Nights. It includes Halloween themed art resources.

(q_!armoury)
ADDITIONS 

UPDATES 

(q_!fightingsfx)
ADDITIONS 

UPDATES 

(q_!tilesets)
ADDITIONS 

UPDATES 

(q_2da)
ADDITIONS 

UPDATES - appearance.2da - placeables.2da - visualeffects.2da

(q_creatures)
ADDITIONS - Scarecrow - Vampire Bat - Samedi, Human - Samedi, Skeleton - 4 Skeleton Horsemen

UPDATES - Ghoul - Ghast - Ghoul Lord

(q_items)
ADDITIONS - Misc Med, Mask Image

UPDATES 

(q_placeables)
ADDITIONS - 10 Gory Blood Placeables - Halloween Tree - 2 Pumpkins - 8 Jack O' Lanterns

UPDATES 

(q_portraits)
ADDITIONS 

UPDATES 

(q_race)
ADDITIONS 

UPDATES 

(q_sounds)
ADDITIONS 

UPDATES 

(q_tilesets)
ADDITIONS 

UPDATES <None>

(q_vfxgui)
ADDITIONS - Mask Visual Effect (738-749) 738 Human or Half-Elf Male 739 Human or Half-Elf Female 740 Dwarf Male 741 Dwarf Female 742 Elf Male 743 Elf Female 744 Gnome Male 745 Gnome Female 746 Halfling Male 747 Halfling Female 748 Half-Orc Male 749 Half-Orc Female

Note: Visual effects 738 to 749 are can be applied to a PC of NPC. They do not interfere with helmet wearing. Each mask is positioned for a race/gender combo.

UPDATES <None>

<None>

- Halloween tree is inteded to be used as a static placeable. It has the appropriate nodes for a non-static placeable, but is extremely large and the selection glow will interfere with playability near it.

NOTE: The halloween tree is high polygon model with a larger than normal texture.